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Goat simulator game informer review
Goat simulator game informer review






goat simulator game informer review

In fact, many of Goat Simulator's physics or collision problems don't hinder the experience in the slightest, but add back to the madness of it all. Mechanically speaking, Goat Simulator is a bit of a mess, but that largely feels like part of its design. There's something so innately funny about watching a goat wreak havoc, and Goat Simulator revels in that and rewards the player accordingly. Want to head butt a gas station and reduce it to a burning pile of rubble. Want to ram an innocent bystander? You can. Every action, be it mischievous or downright malicious, comes with a point value, and completing these actions in quick succession helps boost the player's overall score. In our early impressions post for Goat Simulator we compared the game to Saints Row: The Third's 'Insurance Fraud' mini-game, wherein players rack up points by causing the most amount of chaos and damage possible. This goat can jump, lick, do tricks, head butt, sprint, and of course baa, but he's also not your average specimen he's actually kind of an a-hole. The general idea behind Goat Simulator is simple: players take control of a goat in a small suburban town and are given the freedom to do whatever they want. It's the type of experience that many will dismiss based solely on a trailer or screenshot, but will still find an audience thanks to its absurd premise. Rather, it's a game built around a seemingly one-note joke, but that actually has a surprising amount of depth. Let's set the record straight: despite its title, Goat Simulator is neither a simulator nor is it an accurate portrayal of goat life.








Goat simulator game informer review